Carl Posted 2 hours ago Posted 2 hours ago I never played OL. Curious how training is enhanced in today's world of technology. 1 Quote
All Gas No Brakes Posted 2 hours ago Posted 2 hours ago Congratulations on the longest post title of all time 🤘🏼 1 Quote
Carl Posted 2 hours ago Author Posted 2 hours ago I found a thread from CJ that I was also able to just ask for feedback, If you want to take the topic down is fine too. I am learning my way around the site, Thanks for your poke. Quote
Rocky P Posted 2 hours ago Posted 2 hours ago 1 minute ago, Carl said: I found a thread from CJ that I was also able to just ask for feedback, If you want to take the topic down is fine too. I am learning my way around the site, Thanks for your poke. Hey Carl, welcome to the site!! There are a lot of smart @sses in here...i'm one of them so don't take too much here literally.. People are just having fun! This is a great question, i'm not sure how you can use VR to train an olinemen other than to put him in a real world like situation. It's hard to replicate the physicality and technique though once the ball is snapped in a VR environment. It can definitely be helpful to give them fps view of a play and where the pressure could be coming from. 1 Quote
Tim Longoria Posted 1 hour ago Posted 1 hour ago It could help in film study. Obviously goes without saying, but watching All 22 os way different than seeing it first person. Where it would help is when the Dline stems, delay blitzes, stunts, etc. You can rep it over and over to see it. Quote
All Gas No Brakes Posted 10 minutes ago Posted 10 minutes ago 2 hours ago, Carl said: I found a thread from CJ that I was also able to just ask for feedback, If you want to take the topic down is fine too. I am learning my way around the site, Thanks for your poke. Yes, just a joke all in good fun. Not sure I can answer your question, but it is a good one. I can’t see the benefit of using VR technology in assisting with OL play. You can only take so many physical reps, so this could be a good way to increase the quantity and quality of mental reps. Quote
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